PSY-fi

Primitives

When I created a 3D scene in Blender using the original primitive shapes, such as the sphere, cube, and triangle, I started by creating the basic shapes and positioning them in the scene.

To give the scene a unique and interesting look, I decided to go for a psy-fi theme. This involved using bright and bold colors, as well as interesting patterns and textures.

To add some depth and visual interest to the scene, I added some puddles on the ground, which helped to give everything a nice reflection. This added a sense of realism and complexity to the scene.

Throughout the process, I paid close attention to lighting and shading to make sure everything looked the way I wanted it to. I experimented with different lighting setups and played around with the materials to get the right look for the scene.

Overall, it was a fun and challenging project that allowed me to experiment with different techniques and styles in Blender. The end result was a unique and visually striking 3D scene that showcased my skills with Blender's tools and features.


Previous
Previous

Orc Warrior (WIP)

Next
Next

Lost Civilization